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October 2, 2003
Castronova on Shadowbane's Inflation
Posted by Clay Shirky
The game Shadowbane seems to be suffering from hyper-inflation, caused not by an increase in the money supply by the "government" but by
duplicating of money by players. As a result, SB is shutting down the worlds contaminated by bad money, forcing the players in those worlds to move to new ones, without any of their possesions from the old world.
Patching together the comments of disgruntled players and the sequence of events, this feels like a fairly sophisticated attempt to clean the bad gold out of the economy. Come up with a new server with a new map (and presumably a dupe fix); wipe old servers whose economy had been affected by the dupe; gradually move the player base to the new, clean worlds. Of course it only works if you completely disenfranchise everyone along the way.
First virtual law, now virtual refugees.
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